Top-10 computer games of all times
18 April, 2006 Filed in: Games
Everyone agrees that it is almost impossible to give an
absolute top 10 of all-time (computer) games.
Nevertheless, on a personal note it should be feasible,
because in my now 25 years of game experience, some
games have made a much bigger impression than others.
And, opposite to the perception of most comtemporay
gamers, it is not true that the newer the game, the
better it is. Maybe that goes for graphics, but that's
about it. So, here it is, my own non-objective games
topX:
- Doom I & II. No doubt about it. Defined a
whole new game-concept, and it has got the Baron of
Hell. Whoeha!
- Soul Calibur. The power of the Dreamcast comes
close to perfection here, plus there is an Elvis with
nunchaku's!
- Baldur's gate series. Defines what kind of player
you are. If you are like me, most probably you'd like
to toast your opponents by frequently throwing
fireballs, lightning bolts and magic missiles from a
save distance (yep, I am your plain archetype
sorcerer).
- The hobbit. First text-adventure on ZX spectrum.
Talking about difficulty levels (and yet no
walkthroughs). Plus the six (four-color) pictures
took about an hour to load. Go N-NW-SE-E-E-E and
death for seemingly no reason ...
- Starcraft. Blizzard rulez in space. Not
revolutionary (that was Dune), but so much fun to
play (especially those cute little siege tanks) ...
- Pirates. Sailing the shores of cheese. Hmmm,
anyway, one of the most addictive games on the
Commodore 64.
- Diablo. For that unforgettable almost 3-D
hack-and-slash role-playing experience (have I
mentioned yet that Blizzard rulez?).
- Pitfall. Oh the Atari. When pixels were still
pixels and RSI was not an issue (Summergames anyone).
- Ninja Gaiden. Normally I don't like adventure
games, but this one is plain brilliant (and Japanese,
thus the women are very healthy looking).
- Asteroids. When you started moving, you were
definitely on the loose. Shooting rocks = satisfying.